Xylia's moves
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Xylia's moves
- Code:
[b]Name of Move[/b]:
[b]Move Looks[/b]:
[b]Move Used[/b]:
[b]Effects[/b]:
[b]Duration[/b]:
Name of Move: Great Fire Annihilation
Move Looks: A torrent of blue flame
Move Used: After performing a series of hand seals, the user gathers a large amount of blue fire magic in their mouths. Great Fire Annihilation is a technique where energy kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
Effects: Gives opponents 3 degree burns.
Duration: One post but flames linger until extinguished
Name of Move:
Move Looks:
Move Used:
Effects:
Duration:
Re: Xylia's moves
- Gravity:
- Name of Move: Reflection
Move Looks: Barrier
Move Used:
Reflection is a spell that manipulates an invisible barrier of gravity to form, pushing matter from incoming objects away. This spell is mainly used for defensive measures, able to repel attacks and spells within seconds. The invisible barrier - depending on the attacks used - is curved slightly and is able to be used to protect not only Cu herself, but others as long as they are beside or behind him in close proximity.
Effects: Blocks Damage
Duration: One post
Name of Move: Gravity Attraction
Move Looks: An invisible pull
Move Used:
Gravity Attraction can be described exactly as it sounds. The spell manipulates the gravity and what attracts it to differing objects, living beings, or items, and pulls them directly towards the caster or another force. This spell is meant for offensive purposes, allowing Cu to bring an enemy closer for damage or damage two enemies at once - colliding them with each other to deal with same rank of damage.
Effects: Pulls an enemy closer although only works on weaker enemies
Duration: One post
Name of Move: Reverse Gravity
Move Looks: None
Move Used:
Reverse Gravity is a spell that is exactly as it sounds. It is a spell based on completely reversing the gravity in an entire area. Objects and opponents that were once on the floor now switch to the ceiling. This can also be activated vice versa. Cu mainly uses this as a defensive maneuver to avoid certain attacks, and to catch the opponent(s) off guard so that she may move in for an attack. This technique also works as a counter against all speedsters as the only means of them countering this move would be if they have an earth element or gravity element.
Effects: Turns the area into zero gravity
Duration: Cu is only able to use this move when standing still, thus this technique is interrupted when he moves.
Name of Move: Shin Gravirei
Move Looks: None
Move Used:
The user will bring their hands together and the gravity in the entire area will start to condense and focus into a black ball of pure gravitational force. Once it has been focused the user will throw it outwards. The sphere will then start to collapse into itself like a black hole and will suck everything within 70 meters around and above it towards it. Those within 40 meters of the sphere will be pulled into it with no effort and be dealt severe damage. The user is the only one immune to the effects of the black hole and can move around freely.Those hit by the black hole will gain a movement reduction of 50%
Effects: Slows and deals gravity damage
Duration: Four posts
Name of Move: Gravinesis
Move Looks: Lifting of objects
Move Used:
After touching an item which he can lift normally, the user is able to control the item's gravity and the effect gravity has on the item. In layman's terms, the user gains the ability to telekinetically control the item, so long as they are able to lift it with their own strength. Once this is used on an item, the magic binds itself to the item, meaning the spell will not expire unless it is dispelled somehow or if the spell itself comes to a end the item with the magic around it will automatically come to a end. This can only affect one item at a time since it's D rank
Effects: Lifts objects
Duration: N/A
- Spacial Time:
Name of Move: Distance Grow
Move Looks: None
Move Used:
Distance is the space between two points, by taking control of a space between herself and his enemy, which can be as big as 10x10x10 and as small as 1x1x1 he can expand the space that is between the starting and ending point of the selected area, thus increasing the distance between himself and his target, greatly slowing their progress towards him. This may also be done for vertically, increasing the distance of a fall to cause more damage. From a direct view, the area Cu affects actually appears to become further away. From a side view, it looks like something is holding the target(s) back.
Effects: Literally puts distance between two points, can push opponent as far back as 50 meters
Duration: One post
Name of Move: Stretch
Move Looks: Terrain change
Move Used:
Cu selects space that overlaps with the some terrain around himself, and alters the space the selected chunks take up via a contortion to form a wall around him to defend with. This can block up to 3 spells before it breaks. This can also be used to form spikes out of the area to attack with. If the wall survives the round, it returns to normal form, undamaged.
Effects: Defends the user
Duration: five posts before it reverts back to normal
Name of Move: Flash Forward
Move Looks: Time forwarding
Move Used:
The beginning of his manipulation. As mentioned before, Cu has the ability to enable non-sentient objects to his liking, while in this specific spell, he only has the magical capability to manipulate trees. Which, by controlling the growth of trees, he is able to do various things both offensively and supportively. Such as causing an acute branch to suddenly fly outward and strike an opponent, or perhaps cause but a sprout in the ground to suddenly shoot upward toward the opponent into a now grand sized tree. He can additionally use this to break things and even catch descending objects, or himself, to lessen the damage of falling. Can only manipulate trees, lightning, vines, water, earth, fire etc
Effects: Non sentient manipulation
Name of Move: In reverse
Move Looks: Reverting items
Move Used:
Very similar to the first spell, only it drives on mer manipulation of bringing a non-sentient object back to it's fixed state with physical contact. Meaning, he can fix expensive broken valuables, or torn clothing. Anything that is not of such immense structure (like a castle or city + anything the size of a small car) that it will level higher than his current ranking. Because he has not fully reached his capability in this spell, it is at a state where it's power is nothing but a display of performance rather than genuine aid in battle
Effects: Reverting items
Duration:Instant
- Abyss:
Name of Move: Shadows of the Past
Move Looks: User detaches themselves from their shadow
Move Used:
Cu disconnects himself from her shadow, allowing her to move freely while his shadow stays where it was when he activated this ability. While this ability is active Cu is immune to most status effects which hinder movement or cause aliments (anything which would also change the form of her shadow, like bindings and snares), instead slipping through them as if she herself were the shadow. Cu can move 40 yards away from her shadow before it automatically rejoins her.
Effects: evades status aliments
Duration: until shadow rejoins
Name of Move: Darkness Roar
Move Looks: A beam of darkness
Move Used:
Cu inhales and concentrates, drawing energy from himself and the surrounding shadows before releasing a roar reminiscent to that of an actual dragon, at the same time releasing the gathered energy in the form of dark flames. These dark flames form a cone of destruction in front of Cu which extends to up to 20 yards (the end of the cone is about 7~10 yards wide and high). This cone only lasts for a couple of seconds unless Cu decides to use double the normal amount of energy, which allows her to keep it up for up to half a minute, increasing the damage dealt to anything caught within the torrent of darkness. Anything that is hit by this attack will have the dark flames gnawing at their body for a while after, effectively causing the wound to further fall apart and increasing the amount of damage taken.
Effects: Deals heavy damage
Duration: Two posts
- Primal Fire:
- Name of Move: Great Fire Annihilation
Move Looks: A torrent of primal flame
Move Used: After performing a series of hand seals, the user gathers a large amount of primal fire magic in their mouths. Great Fire Annihilation is a technique where energy kneaded inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
Effects: Gives opponents 3 degree burns.
Duration: One post but flames linger until extinguished
Name of Move: Primal Fire Strike
Move Looks: Fire fist
Move Used:
The user fully opens his hands and extends his fingers as straight as he can. He then focuses a swirl of flames around his knuckles and concentrates there until he positions his arm so it is close enough that his fingers can touch the target but his arm isn’t fully extended. Once ready collapses his hand into a punch while simultaneously thrusts his arm as straight as he can driving his knuckles into the target but with enough to not only knock the opponent back, but the concentrated flames on his knuckles explode on impact causing rank damage.
Effects: Burns the opponent
Duration: N/A
Name of Move: Burning Calamity
Move Looks: Flaming columns
Move Used:
The user amasses a large amount of flames into his hand and condenses it down into a sphere 57 cm in diameter. The sphere is then thrown at the target and upon contact with the target. However instead of an explosion being triggers the spells creates a column of flames that shoot upwards, the column is about 40m in diameter and spirals about like a tornado launching those caught in it upwards.
Effects: 4th degree burns
Duration: 3 posts
Name of Move: Calamity
Move Looks: Giant fire ball
Move Used:
The caster of this spell holds his hands out in front of him and gathers his demon slaying flames and molds it into a small sphere of condensed flames. Upon reach it’s critical point the user swings his hands above his head and lets the massive fire ball expand to a diameter of X and then snaps his arms forward, chucking the large fireball at the opponent. Upon impact the sphere created out of flames causes a massive explosion catching anyone 20m from the impact site of the spell.
Effects: deals 4th degree burns in an area
Duration: until flames are extinguished
Name of Move: Inferno Burst
Move Looks: Ring of fire
Move Used:
he caster of this spell uses his energy to focus and create a circular area of heat right in front of him in between himself and the target. A total of twelve spots on the circular area begin to ripple and widen until they are about 25 inches in diameter, and then instantaneously, once the ripples are at max diameter twelve individual blasts of Primal Fire erupt from their home and launch themselves at the target’s current position.
Effects: 4th degree burns
Duration: Until extinguished
Name of Move: Flame King's Edge
Move Looks: Line of Flame
Move Used:
Cu strikes either or both of his arms downward, causing black flames to erupt upwards from the ground. This is due to the transfer of energy from either his arm, or the arm through the blade. This flames erupt like thin mountains, reaching a height of 40 meters, a width of 20 meters, and a length of 60 meters.
Effects: burns and damages opponents
Duration: one post but flames linger
Name of Move: Damnation
Move Looks: N/A
Move Used:
Ardere coats his arms and legs in black flames, then pivots his body to initiate the attack, and spins. One the pivot occurs, the attack will continue even if the user doesn't complete a full spin. Four torrents of flames burst from his body at 50 m/s, one from each area where the flames were charged. These Torrents spiral around his body, and continue outwards up to 30 meters. Each torrent starts 1 m in length and width, but the torrents spiral around to form a completely radial circle around the user progressively until it reaches it's max length. Growing to be 30 m in length and 3 m wide/thick. Damage wise, it can give second degree burns as well as cause some bits of skin and 1cm of muscle in spots to wither away on the point of impact. Small buildings and trees will begin to crack, and slowly crumple.
Effects: 3rd degree burns
Duration: Until cancelled
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